Upon the Bones of That Year’s Passing

2010 has gone the way of the Gilligaloo, but before it is entirely gone, there are a few unfinished remarks to be made.

To begin: Christmas.

For the Holidays, Mr. @choirnine and I had a visitor from Austin Texas up to visit; a one Ms. @mncupcake with whom we used to pal around in our early days at Bemidji State University. Antics included: epic yarns (literal and figurative), attempted Poetry Slam attendance, ad hoc writing workshops, and general catching-up times. On Christmas Day, we roused liesurely, cracked open some presents (among which I obtained both Glee Season 1, and Inception on the DVD) walked to the grocery store to grab some cider vinegar before they closed (narrowly achieving success!) and fabricated a Christmas Ham, Homemade Mashed-Baked Potato Casserole, and can upon can of Cram.

So. Much. Cram.

One Glee marathon, a canceled poetry slam, a secret mattress delivery, far-flung warehouse hardware stores, identical triplet adoptions, and a delicious Old Chicago pizza + laughing frivolity later, Ms. Greta was boarding the plane back home.

(SO MUCH CRAM.) An excellent time was had by all!


Perhaps the crown jewel of my Christmas horde, (besides the MOST EXCELLENT MUG PICTURED HERE, DRAMATICALLY) was a swanky-new Graphics Card what Zach dun got me, and in return, I nabbed him some RAM what so we could play those Video Games even more better than before….

Not even days later, Zach and I were bent over our keyboards in consternation, learning the complicated process of writing Text-Based Adventure Games (or IFs [Interactive Fictions] for short), which, as you can see in this example, are notoriously graphically complicated.


Naturally of course, there was a great deal of Supreme Commander 2, Starcraft 2, and Call of Duty: Black Ops as well, but what I’ve been enjoying the most in process, have been these little IFs we’ve made; and in due course, once we’ve finished one or two, I imagine we’ll have to throw them on the onlines for consumption.

In relation to that, there is another format text-based game that I have struck up (finally!) with Ms. @aeromenthe, this one is currently under wraps a bit, but no doubt you’ll be seeing some of the materials for that, here, soon.

Here’s a teaser not even Ms. Hilary has seen (yet). :P


There are talks to do a dark-Victorian graphic-novel with Ms. @brittuhny,  so we’ve started hashing out character/story design (EXCITE!) oont, steady work on DYSE has that text file pushing something in the ballpark of 75,000 words, that are (at long last) nearly all in the correct order. A couple major character reevaluations have delayed some of the work there, but HRAY, writing!

It feels great to be doing it again.

One more secret project remark: Zach & I are working on a holiday motion-picture show, during the test-filming of which, this little video was born. COSTUME AND CAMERA ANGLE SPOILERS.

I will also say, the character I play is one of the most abhorrent individuals I’ve ever had to inhabit. This video however, is not of that individual.

To end: Birthday.

I am now 22 years old. It is now just as easy to write “2011” on forms and checks, as it is to mistakenly report “21” as my age. That, or embarrassingly think for a beat before giving the correct answer.

We’re off to a grand ol’ start, ;)

(Also, that cake what Zach maked, was the BEST cake. Cinnamon, Bannana, Cream Cheese. Ough.)

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